Post by Nykel on Feb 4, 2014 19:28:40 GMT -5
::General Information::
Name: Nykel Kalella
Honorifics/Nicknames: "Nikki", "Mad Bomber", "Crazy"
Age: 16
Gender: Female
Species: Goblin
Height: 4'3"
Appearance: Green skin with yellowish spots, including 'panda' circles around her eyes, bright red hair down to her waist, fiery orange eyes, and a half-cocked crazy grin on her face. Every time she appears in public she has new scorch marks on her body, burns on her clothing, smells of singed hair, and probably toting some new idea to pitch. Almost always has her goggles with her, along with a belt of pouches filled with various tools and chemical vials.
Class/Occupation: Inventor/Alchemist. Bomb-maker.
::Relationships::
Relatives
Long since forgotten.
Others
The general public... tolerates her antics, at best. First to be blamed when something goes wrong. They're often right.
::History and Background::
Bio: Left her clan (or maybe she was kicked out?) upon reaching maturity, and set up shop in an abandoned house on the outskirts of a human town. The senior townsfolk know she's there. At first they attempted to chase her away, but she came back. Several times. After causing surprisingly little damage (in fact, more came from the angry mobs than her), the council decided she was more trouble than she was worth and left her alone. Soon after she began to trade with them. Who knows where she gets what she trades, but she has it, and they can use it. Eventually she became a story to scare the younger children. "Don't go near the house on the edge of town, a monster lives there." It helps reinforce the tale when muffled explosions can be heard from under the building.
Personality: Spazzy, short attention span, and forgetful. You know what they say, it's a thin line between genius and insanity! To really see much more than that, you'd have to get to know her, as first impressions really do pretty much sum her up. What doesn't often come up is a fierce determination to follow through on promises, practically to the point of fanatacism.
Residence: An old house on the outskirts of an old human town. Mostly the basement. Spooky.
::Statistics::
Items Goggles, tool belt, tools, chemical vials, bombs.
Abilities: Almost always seems to have the right tool for the job; Girlscout level of preparedness.
Pastimes: Setting things on fire, blowing things up, creating things that set things on fire and/or blow them up, and inventing various gadgets that may or may not do these things for her. And sewing.
Phobias: Acarophobia. The fear of itching. You have ANY idea what an itch at a wrong time can cause when you're mixing chemical-base explosives?